Solving the Rubik's Cube Systematically
Using the Java Cube
Here is an example of the cube used in all the pages:
Demo
- The cube has pre-recorded moves. You can step through the moves to follow the sequence I am explaining.
- Click the play button (4th button) to animate all remaining moves forward
- Click the forward button (3rd button) to animate a single move forward
- Click the backward button (2nd button) to animate a single move backward (that is, undo)
- Click the reset (1st button) to revert to the beginning (that is, undo all steps made in one jump)
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Dragging with the mouse physically rotates the whole cube.
You can do this to look at the cube from another angle, especially to see the three invisible faces.
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The sequence of pre-recorded moves are shown above the four buttons.
As you play the moves forward or backward, the completed moves will be highlighted to indicate your progress.
Proceed with Background and Naming of the Parts
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